Complete Applied Animation

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Course Overview

šŸŽ¬ Complete Applied Animation Course Structure

šŸ“¦ Module 1: Introduction to Animation

šŸ”¹ What is Animation? History and Evolution

šŸ”¹ Types of Animation: 2D, 3D, Stop Motion, Motion Graphics

šŸ”¹ Principles of Animation (Disney's 12 Principles)

šŸ”¹ Career Paths and Industry Overview

šŸ”¹ Assignment: Identify Animation Types from Sample Clips

šŸŽØ Module 2: Foundations of 2D Animation

šŸ”¹ Tools: Adobe Animate, Krita, or Toon Boom Harmony

šŸ”¹ Drawing Frames & Onion Skinning

šŸ”¹ Animating Bouncing Ball and Pendulum

šŸ”¹ Timing and Spacing in 2D

šŸ”¹ Project: Animate a Short Looping Character Walk Cycle

🧱 Module 3: 3D Animation Basics

šŸ”¹ Introduction to Blender/Maya

šŸ”¹ Keyframing in 3D Space

šŸ”¹ Posing, Rigging & Skeletal Structure

šŸ”¹ Graph Editor & Interpolation Curves

šŸ”¹ Project: Animate a Simple 3D Object Interaction

šŸ§ Module 4: Character Animation

šŸ”¹ Posing for Personality

šŸ”¹ Walk, Run & Jump Cycles

šŸ”¹ Facial Expressions and Lip Sync

šŸ”¹ Acting for Animation

šŸ”¹ Project: Animate a Character Dialog Scene

🌐 Module 5: Motion Graphics & UI Animation

šŸ”¹ Tools: After Effects, Figma Smart Animate, Lottie

šŸ”¹ Typography, Shape & Logo Animation

šŸ”¹ UI Micro-interactions and Transitions

šŸ”¹ Kinetic Text and Title Animation

šŸ”¹ Project: Animate a Landing Page UI in After Effects

🧠 Module 6: Physics and Simulation in Animation

šŸ”¹ Rigid Body Dynamics, Cloth & Hair

šŸ”¹ Particle Systems (Rain, Smoke, Explosions)

šŸ”¹ Fluid & Fire Simulations

šŸ”¹ Camera Physics & Cinematic Movement

šŸ”¹ Project: Simulate a Realistic Explosion or Fluid

šŸŽ„ Module 7: Storytelling & Cinematics

šŸ”¹ Storyboarding & Visual Script Writing

šŸ”¹ Scene Blocking & Camera Framing

šŸ”¹ Color Grading, Lighting & Mood

šŸ”¹ Sound Design and Sync

šŸ”¹ Project: Create a 30-Second Short Film with Soundtrack

šŸ¤– Module 8: AI & Procedural Animation

šŸ”¹ Procedural Motion in Blender using Geometry Nodes

šŸ”¹ AI Tools for Animation (Cascadeur, DeepMotion)

šŸ”¹ Generative Animation using Runway & AnimateDiff

šŸ”¹ Real-time AI Animation in Unity/Unreal

šŸ”¹ Project: AI-Assisted Action Animation

šŸ•¹ļø Module 9: Game Animation

šŸ”¹ Idle, Walk, Attack, Death Cycles

šŸ”¹ Importing to Unity/Unreal Engine

šŸ”¹ Anim Blueprints, Transitions, & Events

šŸ”¹ Blend Trees and Root Motion

šŸ”¹ Project: Animate a Playable Game Character

🧩 Module 10: Portfolio & Real-World Projects

šŸ”¹ Creating a Demo Reel

šŸ”¹ Portfolio Site Design

šŸ”¹ Freelancing & Job Platforms

šŸ”¹ Client-Based Animation Briefs

šŸ”¹ Final Capstone: Client-Like Project (Film/Game/UI)

šŸ Final Note:

āœ”ļø All modules include quizzes, assignments, and peer reviews.

āœ”ļø Live feedback sessions & office hours available weekly.

āœ”ļø Bonus: Behind-the-scenes industry interviews & case studies.

Course Content

0/9 lessons
1
Intro to Animation & Industry Tools

Locked • 20 min

2
12 Principles of Animation

Locked • 25 min

3
2D Frame-by-Frame Animation

Locked • 30 min

4
Sketching & Designing Characters

Locked • 40 min

5
Intro to 3D Animation & Navigation

Locked • 35 min

6
Character Rigging in Blender

Locked • 28 min

7
Animating Walk & Run Cycles

Locked • 32 min

8
Expressions, Phonemes & Dialogue

Locked • 30 min

9
Modeling Props & Backgrounds

Locked • 27 min

10
Lighting, Materials & Shaders

Locked • 36 min

11
Camera Movements & Shots

Locked • 33 min

12
Visual FX & Color Grading

Locked • 34 min

13
Sound Effects, Music & Voice

Locked • 29 min

14
Exporting Animations to Unity

Locked • 31 min

15
After Effects & Interface Animations

Locked • 38 min

16
Capstone Animation + Portfolio

Locked • 50 min